Game Programmer, Tech guy
Jaden is a Game Programmer that primarily works with UE4 and enjoys designing game systems and working with game networking. Jaden is currently developing Valley of Crescent Mountain, a multiplayer farming and exploration RPG with Slaughterhouse Gaming Corp.
Created promotional cinematic with UE4 Sequencer and the game prototype.
A zombie fighting puzzle game with a twist! You use lights in the environment to kill zombies rather than weapons. Made in UE4 for the WoA gamejam.
A robot action fighting game prototype made with UE4.
A multiplayer tower defense game prototype made in UE4 for the UE4 gamejam.
A little Dialog Editor written in C# that allows you to make a tree of dialog data for games to load and use for in-game conversations with NPCs.
A mobile endless runner game made in Unity.